REVIBEDGAMES

REVIBED://ARCHIVE > SELECT * FROM games WHERE slug = 'mission-relay';REVIBED MAINFRAME // ARCHIVE RETRIEVAL → RECORD 0x01 “MISSION-RELAY”

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TitleMISSION RELAY
DescriptionPower-grid defence in an asteroid field. Every building must be wired into a fragile energy network; pirates attack the network itself. Mine, expand, defend — win by quota or by surviving every wave.
HistoryA tribute to The Space Game (Casual Collective, 2009) — a vintage Flash classic that vanished when Flash died in 2020. Rebuilt from memory, reviews and one annotated screenshot.
What's Changed
  • Full 3D presentation — same one-glance top-down read
  • 12-mission campaign · Rookie / Veteran / Elite
  • Mission editor: roll your own asteroid field, script the waves, beat it, share it as a single link
  • Touch support — plays on a sofa iPad
  • Battle mode: in development
Tech StackTypeScript · Three.js · deterministic fixed-timestep sim · no backend, no account, no tracking
Friendly DevicesDESKTOP · LAPTOP · TABLET · MOBILE (fold phones: technically yes, morally cheating)
AuthorRich · Software Development UK
AI WorkshopClaude — code, design & co-development · suno.ai — original soundtrack, “Fragile Asteroid Grid”
ATTACHMENT 01 · GAMEPLAY.JPG — HOVER TO TUNE CHANNELHOLOGRAPHIC RECORD 01 — HOVER TO RESTORE SIGNAL
Mission Relay gameplay
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